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Post by Kenren on Aug 24, 2011 21:35:20 GMT -4
Though the swim or flight to the Destiny Isles should be impossible, some type of magic shortens the distance to the Old One. He senses the presence in the water and their intent, and aides them. However, he is an old and temperamental individual, and some swims end up being longer than others.
Before making a thread in this board, you must post in this thread with the form. A staff member will respond with the damage, or not, caused by the swim. Sometimes they will get to the island completely unscathed if a little tired. Others may get there completely exhausted, or have sustained some damage from the swim. Your character will never die if you don't wish them to, but they may get hurt. That's the price of visiting with the Old One.
Every character is magically transported back to the mainland by the Old One after they speak. They will be disoriented, but not sustain any more damage than the swim over.
The Old One decides what gift, or curse, is given to the visitor, depending on his mood. The Old One can be played by any staff member.
Form Character Name: Gender: Age: Reason for Visiting: (This doesn't have to be long. A sentence or two minimum.)
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